It's time to slooow down. You know you want to talk about a high fantasy world of monsters and magic. Dark dungeons full of all manner of traps and puzzles. Fiendish denizens waiting to sneak up from the behind. Ohh yeah.
C'mon now. Let's build tense encounters, write compelling villains, design whole cities where the inhabitants have meaningful motivations. In short, let's build worlds that leave our players begging for another taste.
While we're at it, let's sit down with other DM's and see what kind of tips tricks they're using to seduce their players.
Slip into something a little more... comfortable.
This is DM in the PM, baby.
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